Although you cannot learn about Lean without 'Gemba' experience, games allow the next best thing by fostering a richness of understanding, discussion, participation, and decision making that are essential elements for successful Lean implementation. This book is the second edition of a compendium of participative games to be used by trainers and facilitators to assist them in implementing Lean, Six Sigma and Operational Excellence programs. The book is relevant to both manufacturing and service. A total of 47 games are included, each with full description, player and instructor notes, and game sheets. No special equipment is required other than dice and household items such as scissors. The games range from basic to advanced. Several of the games are arranged in sets, allowing greater in depth exploration of issues. The appendix contains game sheets that are copied and distributed to players. There are approximately 40% more games in this edition, and many of the games in the first edition have been revised and improved.
NOTE: THIS BOOK IS FOR EXPERIENCED LEAN TRAINERS ONLY. THEY WILL HAVE A KNOWLEDGE OF LEAN CONCEPTS AND TOOLS. ONE COPY PER SITE IS ALL THAT IS REQUIRED. DO NOT BUY THE BOOK IF YOU ARE LOOKING FOR GENERAL LEAN INSTRUCTION.
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