Volume 2 is divided into eight chapters. Unlike Volume 1, it is possible
to mix the order in which you study these chapters, but not to study the games
within each chapter out of order, since the examples build upon each other in
complexity. I suggest that the chapter on "Passed Pawns" should be studied
first, because many of the various middlegame structures can ultimately give
rise to a passed pawn in the endgame. Work carefully through these examples,
because masters use pawn structures even in the opening to predict the properties
of endgames which can potentially arise - this is a widely neglected aspect and
can be a strong weapon for you!