Standaard Boekhandel gebruikt cookies en gelijkaardige technologieën om de website goed te laten werken en je een betere surfervaring te bezorgen.
Hieronder kan je kiezen welke cookies je wilt inschakelen:
Technische en functionele cookies
Deze cookies zijn essentieel om de website goed te laten functioneren, en laten je toe om bijvoorbeeld in te loggen. Je kan deze cookies niet uitschakelen.
Analytische cookies
Deze cookies verzamelen anonieme informatie over het gebruik van onze website. Op die manier kunnen we de website beter afstemmen op de behoeften van de gebruikers.
Marketingcookies
Deze cookies delen je gedrag op onze website met externe partijen, zodat je op externe platformen relevantere advertenties van Standaard Boekhandel te zien krijgt.
Je kan maximaal 250 producten tegelijk aan je winkelmandje toevoegen. Verwijdere enkele producten uit je winkelmandje, of splits je bestelling op in meerdere bestellingen.
All twins Josh and Emma want to do is get out of the creepy Good Times Travel Agency where their little sister, Libby, has led them. But the peculiar shop owner encourages them to open one of his guidebooks first --- and they suddenly find themselves transported to ancient Egypt! They've barely had time to figure out where they are before Josh is carried away to help build a pyramid for the king. Emma and Libby search everywhere for their brother --- including a crowded market, a banquet and a temple --- until, at last, they're reunited. But after an unlucky encounter with the king's guards, they're accused of being tomb robbers! Will the children manage to finish reading the entire guidebook --- their only way back home --- before they are arrested? In this re-issue from an award-winning and critically acclaimed series of graphic novels, Linda Bailey has crafted a hilarious adventure story that doubles as a thoroughly researched historical overview of ancient Egypt. The unique perspective of modern children experiencing and interacting with people and events from the past brings history to life, while the factual information, presented as pages from the guidebook, fleshes the story out. Many important themes of ancient Egyptian culture and life are touched on: politics and government, philosophy, women's roles, activities of daily life and celebrations. Bill Slavin's engaging and detailed illustrations are full of physical comedy and fun. There's also a bibliography and three pages of further background about ancient Egypt.